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Tuesday, 10 December 2013

Starting my character

I had a bit of feedback about my blogs - "Does not show process or methodologies badly structured".  So I'm going to try and remedy that and show some process behind my current project.

Character projet : Must be female, realistically proportioned and ethnic (Asia, China, Africa, etc)

Step one: Get inspired, and get a feel for the subject.

I spent the weekend looking at ethnic documentaries, films and pictures.  Not only to understand the subject better, but also to find an idea I would like to develop.  I enjoy designing and problem solving so the sooner I start the better.

I have a bad habit of making designs that aren't really appealing to the masses, so I am going to go for more expected/traditional design route.  When I say that I mean her figure is going to have things like curves, flowing hair, rim-light, contrasting and interestng materials and patterns (which hopefully exagerate the nationality and role of the character, exagerated  facial features.  I also want a quick read for the solhouette and a bit of coolness thrown in on top.  So when my design have been straying from this I have been re-doing them.

Living on the plains where it is freezing hardens you up - Notice the layers of clothes around the waist and hanging down?  I like that - Is a bit of a homeless thing keeping bedding and shelter with you as you go

Notice the rosey red cheeks?  That's due to exposure to the cold elements, and maybe I should encorporate that





Here is a makeshift head I made cycling through my reference images using Adobe Bridge to get a feel for it
Looking at some variation in facial features

Trying out different outfits from the region (one on the right is Mulan in disguise)

refining an idea - A bit too comical here

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